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Q From e-mail:Hi, I am 14 years old. My friend and I want to build an Apple 1 clone, for fun and to advance our skills. Any help that you could offer would be greatly appreciated.

WOZ: Noble idea. They didn't show it but I gave out schematics to my Apple I at the Homebrew Computer Club before Steve Jobs suggested starting a company. I'd gladly approve you being able to make a cheap one, but don't know how it would be possible today. If it were possible, the Apple ][ is the way to go, I assure you.

Q From e-mail:Dear Steve, It occurred to me while reading your comments about the movie that you seem to have a natural knack for a lot of things and understanding and developing technology, amazingly, is just the tip of the iceberg. You instinctively seem to know what is important in life, how to prioritize for the things that really matter like kids, friends, etc. and the value of simply being kind to people and kind to animals. If you've found your bliss then I believe that is more of an accomplishment than anything else we are put on this earth to face. It is so hard to believe in yourself sometimes. I think if you can instill this idea in kids...to believe in themselves and be true to themselves and listen to their own intuition, then that is the best lesson anyone could give. You give that lesson every day by your own example.

I saw Larry Ellison on an old Charlie Rose show the other day. It was from 1997 I think but anyway, he was talking about how the Japanese value service to others and view being of service to others as a path toward happiness. He said being in Japan was like being on another planet because, generally, we don't appreciate people who are of service to us in the U.S. We look upon serving others as demeaning. That's a really sad thing to say but it's true. Most of the time, if we're honest about it, we reward ruthlessness. (how many people have Microsoft stock right now, in effect, making Gates even richer?) But I guess I shouldn't think of money as a reward. Only then does life even start to make any sense. It is better to give than to receive but it's a lot harder. You've followed your path, were true to yourself and to your friends and even now, have continued to be of invaluable service to others. Even by having this web page you are giving others a glimpse that good things do happen to good people. Thank you for that. Thank you for being you.

WOZ: Thanks. I agree with your values. Yes, I'm very lucky to have a clean light head with almost no major worries about things ever. I'm of the opinion that you have to develop your own keys to happiness from your own logic, and that one's keys can't be told to another who can't 'feel' them. So I never take the opinion that the ways I found happiness (long before Apple) can be told to someone else (a child perhaps) and help them be happy. They have to find their own for it to work.

Q From e-mail: I was just browsing through your website and I just thought I'd offer my two cents and ask you a question regarding Pirates of Silicon Valley.

The main character in the movie seems to be Steve Jobs, described by the director in an interview as a complex Shakespearean character. While this maybe true, I found your character equally compelling, and ironically, an opposite in many respects to Steve Jobs in desires and ambitions. After reading your comments and seeing the movie, I came away with a greater sense of the history at Apple, and your your significant role, to create revolutionary rather than evolutionary products. It was interesting for me to see that, although computers can perform many of the same functions, Apple's early focus on creativity (both at Apple and in there users) remains as compelling today as it was back then. Kudos to you for defining the essence of Apple early on.

I guess, if I could ask one question: Why was Steve Jobs so cruel, especially with regards to his own child? The director eluded to his adoption and the search for his mother but no evidence for a link was ever given. Is this one of those things that only Steve Jobs knows the answer to? Did you ever get any insight to the source of this behavior? I have to believe this is beyond the simple desire to have people perform at 110% for 90 hrs/wk.

Thanks again for creating and defining a tool millions of people can use to learn, express, and communicate ideas.

Sincerely, Mark B.

WOZ:First, you are accurately observant. I look back at the importance of making computers quite unlike any that had ever been done and can see how great that was. The Apple I was the first low cost computer to come with an alphanumeric keyboard standard. I just couldn't see the waste and effort to build some general techie product that needed a lot more junk to start typing. And until you type, nothing is worth much. I'd been through the other computer paradigm my whole life before. Also, our calculators at HP had meaningful (to humans) keyboards when turned on. I also made the Apple I display on the cheapest device possible, your own home TV. I also wrote the BASIC for it. I only left out floating point after thinking hard in order to have the first BASIC for a 6502 and maybe get a little fame in my club. The Apple ][ was the first to have BASIC in ROM, the first to have DRAMs, expandable hugely on the motherboard, the first to have so few chips, the first to be completely built, the first with a plastic case, the first with color graphics, the first with hi-res, the first with sound, the first with paddles for games, the first to include built-in casette interface, the first to have color and game commands in the BASIC, etc. It was the third ever to look like a typewriter (the Apple I was the first). I'm especially that I helped the concept of computers are for games develop so early.

Steve and I are very different. Mainly, I want to be an engineer and make neat things for my own fun, forever. I told Steve and Mike Markkula that I wouldn't expand Apple into a real company because I had to quit HP (I'd designed all the Apple stuff moonlighting for a year!). I loved HP. But I finally realized that I could do it and not have to run it. From the start, Steve wanted to run a company and learn the ways to. Otherwise, what was his contribution? He didn't design any of it.

Steve's management style has left a lot of bad impressions. I never saw it personally and it was different than I would have expected from knowing him. I don't think that he was ever cruel to his daughter, at least as far as the movie. He may have indirectly been cruel to the mother. Well, here's my take on that. All the people that lived in the Cupertino house with the two of them agreed that it was Steve's child for sure. I'm assuming he didn't like her idea to have the baby. But he wasn't in control. I think that's why he said "I don't know" about why he was being this way. He couldn't pinpoint the fact that he was being told by someone else what was going to happen. Does this make sense. It's my theory. Taking that into account, it's understandable. He had strong feelings to fight this baby thing and it came out the way it came out, maybe not exactly intentionally.

I don't get a lot of insight into Steve's behavior. A lot of it, or what infuences it, is more secret than in people like myself. But he always seems to be thinking well and just wanting to do things that make sense most of the time. Sometimes Steve doesn't listen fully but he tries to.

to questions about "Pirates of Silicon Valley"

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